anim@weapons@submg@bullpup_rifle
- Dictionary
- anim@weapons@submg@bullpup_rifle
- Clips
- grip_high, grip_low, grip_med, w_fire
- Pack
- patchday17ng
RequestAnimDict('anim@weapons@submg@bullpup_rifle')
while not HasAnimDictLoaded('anim@weapons@submg@bullpup_rifle') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@weapons@submg@bullpup_rifle', 'grip_high', 8.0, -8.0, -1, 1, 0.0, false, false, false)