anim@weapons@musket@musket_str
- Dictionary
- anim@weapons@musket@musket_str
- Clips
- aim_low_static, reload_aim, w_reload_aim
- Pack
- mpindependence
RequestAnimDict('anim@weapons@musket@musket_str')
while not HasAnimDictLoaded('anim@weapons@musket@musket_str') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@weapons@musket@musket_str', 'aim_low_static', 8.0, -8.0, -1, 1, 0.0, false, false, false)