anim@weapons@musket@
- Dictionary
- anim@weapons@musket@
- Clips
- fire_high, fire_low, fire_med
- Pack
- mpindependence
RequestAnimDict('anim@weapons@musket@')
while not HasAnimDictLoaded('anim@weapons@musket@') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@weapons@musket@', 'fire_high', 8.0, -8.0, -1, 1, 0.0, false, false, false)