anim@weapons@pistol@flare
- Dictionary
- anim@weapons@pistol@flare
- Clips
- aim_high_loop, fire_high, grip_high, settle_high, w_dryfire, w_fire
- Pack
- mpheist
RequestAnimDict('anim@weapons@pistol@flare')
while not HasAnimDictLoaded('anim@weapons@pistol@flare') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@weapons@pistol@flare', 'aim_high_loop', 8.0, -8.0, -1, 1, 0.0, false, false, false)