anim@weapons@musket@musket
- Dictionary
- anim@weapons@musket@musket
- Clips
- grip_high, grip_low, grip_med, w_empty, w_fire, w_idle
- Pack
- mpindependence
RequestAnimDict('anim@weapons@musket@musket')
while not HasAnimDictLoaded('anim@weapons@musket@musket') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@weapons@musket@musket', 'grip_high', 8.0, -8.0, -1, 1, 0.0, false, false, false)