RequestAnimDict('anim@weapons@first_person@aim_idle@p_m_zero@misc@metal_detector@aim_trans@unholster_to_idle')
while not HasAnimDictLoaded('anim@weapons@first_person@aim_idle@p_m_zero@misc@metal_detector@aim_trans@unholster_to_idle') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@weapons@first_person@aim_idle@p_m_zero@misc@metal_detector@aim_trans@unholster_to_idle', 'aim_trans_high', 8.0, -8.0, -1, 1, 0.0, false, false, false)