RequestAnimDict('anim@weapons@first_person@aim_idle@generic@shotgun@dbshot@')
while not HasAnimDictLoaded('anim@weapons@first_person@aim_idle@generic@shotgun@dbshot@') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@weapons@first_person@aim_idle@generic@shotgun@dbshot@', 'grip_high', 8.0, -8.0, -1, 1, 0.0, false, false, false)