RequestAnimDict('anim@weapons@first_person@aim_lt@generic@heavy@space_cannon@')
while not HasAnimDictLoaded('anim@weapons@first_person@aim_lt@generic@heavy@space_cannon@') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@weapons@first_person@aim_lt@generic@heavy@space_cannon@', 'aim_high_loop', 8.0, -8.0, -1, 1, 0.0, false, false, false)