char_casino

- Name
- char_casino
- Textures
- 1
- Some of them
- char_casino
- Pack
- basegame
RequestStreamedTextureDict('char_casino')
while not HasStreamedTextureDictLoaded('char_casino') do Wait(0) end
DrawSprite('char_casino', 'char_casino', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)