ch_mph3_add_sc1_21_arcade_slod

ch_mph3_add_sc1_21_arcade_slod is a super-low-detail (SLOD) model of the GTA V map in Davis, from The Diamond Casino Heist. It measures 53.8 × 27.3 × 7.27 m and is drawn with 40 triangles and 1 texture, up to 750 m away. It is the lower-detail copy of ch_mph3_add_sc1_21_arcade that the game draws from far away.
- Model
- ch_mph3_add_sc1_21_arcade_slod
- Hash
- 2283554014 (0x881C44DE)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 53.8 × 27.3 × 7.27
- Size class
- huge
- LOD distance (m)
- 750
- Vertices
- 74
- Triangles
- 40
- Textures
- 1
- Texture dictionary
- ch_mph3_add_sc1_21_arcade_slod
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\_cityw\additions_01\mph3_add.rpf\ch_mph3_add_sc1_21_arcade_slod.ydr
- Definition file
- ch_mph3_add_metadata_001.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is in GTA V
ch_mph3_add_sc1_21_arcade_slod is placed 1 time on the map, in Davis. It stands at: -110.83, -1783.06, 31.98.
The map files (IPLs) that place it include ch_mph3_add.
Also placed by ch_mph3_add
- ch_mph3_add_cs1_05_arcade_s_lod
- ch_mph3_add_cs2_01_arcade_em_lod
- ch_mph3_add_cs2_01_arcade_ne_lod
- ch_mph3_add_sc1_21_arcade_l_lod
- ch_mph3_add_sc1_21_arcade_ne_lod
Models like ch_mph3_add_sc1_21_arcade_slod
- ch_mph3_add_sc1_21_arcade_l_lod
- ch_mph3_add_sc1_21_arcade_logo
- ch_mph3_add_sc1_21_arcade_ne_lod
- ch_mph3_add_sc1_21_arcade_neon
local obj = CreateObject(`ch_mph3_add_sc1_21_arcade_slod`, coords.x, coords.y, coords.z, false, false, false)