ch_mph3_add_id2_18_arcade_slod

ch_mph3_add_id2_18_arcade_slod is a super-low-detail (SLOD) model of the GTA V map in La Mesa, from The Diamond Casino Heist. It measures 1.17 × 30.5 × 9.15 m and is drawn with 578 triangles and 2 textures, up to 1,100 m away. It is the lower-detail copy of ch_mph3_add_id2_18_arcade that the game draws from far away.
- Model
- ch_mph3_add_id2_18_arcade_slod
- Hash
- 3066569133 (0xB6C821AD)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 1.17 × 30.5 × 9.15
- Size class
- huge
- LOD distance (m)
- 1100
- Vertices
- 800
- Triangles
- 578
- Textures
- 2
- Texture dictionary
- ch_mph3_add_id2_18_arcade_slod
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\_cityw\additions_01\mph3_add.rpf\ch_mph3_add_id2_18_arcade_slod.ydr
- Definition file
- ch_mph3_add_metadata_001.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is in GTA V
ch_mph3_add_id2_18_arcade_slod is placed 1 time on the map, in La Mesa. It stands at: 757.88, -816.10, 29.42.
The map files (IPLs) that place it include ch_mph3_add.
Also placed by ch_mph3_add
- ch_mph3_add_cs1_05_arcade_s_lod
- ch_mph3_add_cs2_01_arcade_em_lod
- ch_mph3_add_cs2_01_arcade_ne_lod
- ch_mph3_add_sc1_21_arcade_l_lod
- ch_mph3_add_sc1_21_arcade_ne_lod
local obj = CreateObject(`ch_mph3_add_id2_18_arcade_slod`, coords.x, coords.y, coords.z, false, false, false)