ch_chint02_stairs_decal

ch_chint02_stairs_decal is a decal of the GTA V map, from The Diamond Casino Heist. It measures 2.40 × 10.8 × 7.73 m and is drawn with 1,750 triangles and 8 textures, up to 100 m away.
- Model
- ch_chint02_stairs_decal
- Hash
- 3494108304 (0xD043DC90)
- What it is
- decal
- Size (m)
- 2.40 × 10.8 × 7.73
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 1,471
- Triangles
- 1,750
- Textures
- 8
- Texture dictionary
- ch_chint02_dlc_arcade
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_02_ch.rpf\ch_chint02_stairs_decal.ydr
- Definition file
- ch_dlc_int_02_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint02_stairs_decal: scripts spawn it, or an interior’s entity set does.
Models like ch_chint02_stairs_decal
- ch_chint02_stairs_damage_decal
- ch_chint02_03_exit_signs
- ch_chint02_03_machine_door_frame
- ch_chint02_edgblends_stairs
- ch_chint02_edgeblends
- ch_chint02_floor_dirt
- ch_chint02_halogen_hip_ent
- ch_chint02_halogen_uplight_const
- ch_chint02_motionsensor
- ch_chint02_phonebox001
- ch_chint02_rollershutter
- ch_chint02_scuffs
local obj = CreateObject(`ch_chint02_stairs_decal`, coords.x, coords.y, coords.z, false, false, false)