ch_chint02_arcade_sheet2_002

ch_chint02_arcade_sheet2_002 is a piece of the GTA V map, from The Diamond Casino Heist. It measures 1.22 × 1.23 × 1.88 m and is drawn with 3,376 triangles and 5 textures, up to 100 m away.
- Model
- ch_chint02_arcade_sheet2_002
- Hash
- 3901899147 (0xE892418B)
- What it is
- piece
- Size (m)
- 1.22 × 1.23 × 1.88
- Size class
- medium
- LOD distance (m)
- 100
- Vertices
- 2,062
- Triangles
- 3,376
- Textures
- 5
- Texture dictionary
- ch_chint02_entity_set_arcade_set_derelict_clean_up_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_02_ch.rpf\ch_chint02_arcade_sheet2_002.ydr
- Definition file
- ch_dlc_int_02_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint02_arcade_sheet2_002: scripts spawn it, or an interior’s entity set does.
Models like ch_chint02_arcade_sheet2_002
- ch_chint02_arcade_sheet2_004
- ch_chint02_arc_blank_dmg_002
- ch_chint02_arc_blank_dmg_01
- ch_chint02_arc_invpurs_dmg_01
- ch_chint02_arc_streetcrime_dmg_01
- ch_chint02_arc_streetcrime_dmg_02
- ch_chint02_arcade_blank
- ch_chint02_arcade_sheet3_003
- ch_chint02_arcade_sheet3_004
- ch_chint02_broken_tiles_derelict
- ch_chint02_cardboard_box
- ch_chint02_dust_decal
local obj = CreateObject(`ch_chint02_arcade_sheet2_002`, coords.x, coords.y, coords.z, false, false, false)