ch_chint03_glue2_int

ch_chint03_glue2_int is a piece of the GTA V map, from The Diamond Casino Heist. It measures 66.1 × 57.0 × 1.07 m and is drawn with 656 triangles and 4 textures, up to 100 m away.
- Model
- ch_chint03_glue2_int
- Hash
- 3086931696 (0xB7FED6F0)
- What it is
- piece
- Size (m)
- 66.1 × 57.0 × 1.07
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 666
- Triangles
- 656
- Textures
- 4
- Texture dictionary
- ch_chint03_test
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_12_ch.rpf\ch_chint03_glue2_int.ydr
- Definition file
- ch_dlc_int_12_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint03_glue2_int: scripts spawn it, or an interior’s entity set does.
Models like ch_chint03_glue2_int
- ch_chint03__glue_int
- ch_chint03_carparkbitsint2
- ch_chint03_carparkbitsint3
- ch_chint03_carparkint1bits
- ch_chint03_carparkint2bits
- ch_chint03_carparkint2em
- ch_chint03_carparkint9bits
- ch_chint03_glue5_int
- ch_chint03_intcarparkbit01
- ch_chint03_intcarparkbits02
- ch_chint03_intcarparkbits03
- ch_chint03_intcarparkbits2int
local obj = CreateObject(`ch_chint03_glue2_int`, coords.x, coords.y, coords.z, false, false, false)