GTA Explorer

ch_chint02_beam_skirting

ch_chint02_beam_skirting, a piece of the GTA V map

ch_chint02_beam_skirting is a piece of the GTA V map, from The Diamond Casino Heist. It measures 8.97 × 7.00 × 2.40 m and is drawn with 657 triangles and 8 textures, up to 100 m away.

Model
ch_chint02_beam_skirting
Hash
2424408146 (0x90818852)
What it is
piece
Size (m)
8.97 × 7.00 × 2.40
Size class
large
LOD distance (m)
100
Vertices
732
Triangles
657
Textures
8
Texture dictionary
ch_chint02_entity_set_arcade_set_ceiling_beams_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_02_ch.rpf\ch_chint02_beam_skirting.ydr
Definition file
ch_dlc_int_02_ch.ytyp
Comes from
The Diamond Casino Heist (mpheist3)
Pack
mpheist3

Where it is

No map file places ch_chint02_beam_skirting: scripts spawn it, or an interior’s entity set does.

Models like ch_chint02_beam_skirting

local obj = CreateObject(`ch_chint02_beam_skirting`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…