ch1_06e_house_3

ch1_06e_house_3 is a building of the GTA V map in Vinewood Hills, from the base game. It measures 110 × 95.1 × 27.0 m and is drawn with 29,646 triangles and 64 textures, up to 138 m away. From far away the game draws ch1_06e_house_3_lod in its place.
- Model
- ch1_06e_house_3
- Hash
- 324855460 (0x135CE6A4)
- What it is
- building
- Size (m)
- 110 × 95.1 × 27.0
- Size class
- huge
- LOD distance (m)
- 138
- Vertices
- 35,892
- Triangles
- 29,646
- Textures
- 64
- Texture dictionary
- ch1_06e_build1
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06e.rpf\ch1_06e_house_3.ydr
- Definition file
- cityhills_01_metadata_007_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06e_house_3 is placed 2 times on the map, most of all in Vinewood Hills. One of its places: -1917.93, 463.30, 109.13.
The map files (IPLs) that place it include ch1_06e_strm_2 and hei_ch1_06e_strm_2.
Also placed by ch1_06e_strm_2
- prop_bush_lrg_01d
- prop_tennis_ball
- prop_cctv_cam_03a
- prop_wall_light_16e
- prop_barrier_work06a
- prop_pot_plant_05c
- prop_cctv_cam_04a
- prop_fnclink_03f
- prop_table_04_chr
- prop_barier_conc_02b
- prop_fncwood_09c
- prop_plant_int_03b
Models like ch1_06e_house_3
- ch1_06e_house_1
- ch1_06e_house_1_dtl
- ch1_06e_house_2
- ch1_06e_house_2_dtl
- ch1_06e_house_2_shd
- ch1_06e_house_3_dtl
- ch1_06e_house_3_dtl_ncast
- ch1_06e_house_3_dtl_shd
- ch1_06e_house_3b
local obj = CreateObject(`ch1_06e_house_3`, coords.x, coords.y, coords.z, false, false, false)