GTA Explorer

ch1_06f_metal_fence_01_lod

ch1_06f_metal_fence_01_lod, a low-detail (LOD) model of the GTA V map in Richman

ch1_06f_metal_fence_01_lod is a low-detail (LOD) model of the GTA V map in Richman, from the base game. It measures 8.04 × 3.53 × 1.05 m and is drawn with 16 triangles and 2 textures, up to 80 m away. It is the lower-detail copy of ch1_06f_metal_fence_01 that the game draws from far away.

Model
ch1_06f_metal_fence_01_lod
Hash
1494033274 (0x590D237A)
What it is
low-detail (LOD) model
Size (m)
8.04 × 3.53 × 1.05
Size class
large
LOD distance (m)
80
Vertices
28
Triangles
16
Textures
2
Texture dictionary
ch1_06f_blgs
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06f.rpf\ch1_06f_metal_fence_01_lod.ydr
Definition file
cityhills_01_metadata_002_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_06f_metal_fence_01_lod is placed 2 times on the map, most of all in Richman. One of its places: -1893.65, 277.44, 89.44.

The map files (IPLs) that place it include ch1_06f_strm_0 and hei_ch1_06f_strm_0.

Also placed by ch1_06f_strm_0

Models like ch1_06f_metal_fence_01_lod

local obj = CreateObject(`ch1_06f_metal_fence_01_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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