ch1_06f_metal_fence_01_lod

ch1_06f_metal_fence_01_lod is a low-detail (LOD) model of the GTA V map in Richman, from the base game. It measures 8.04 × 3.53 × 1.05 m and is drawn with 16 triangles and 2 textures, up to 80 m away. It is the lower-detail copy of ch1_06f_metal_fence_01 that the game draws from far away.
- Model
- ch1_06f_metal_fence_01_lod
- Hash
- 1494033274 (0x590D237A)
- What it is
- low-detail (LOD) model
- Size (m)
- 8.04 × 3.53 × 1.05
- Size class
- large
- LOD distance (m)
- 80
- Vertices
- 28
- Triangles
- 16
- Textures
- 2
- Texture dictionary
- ch1_06f_blgs
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06f.rpf\ch1_06f_metal_fence_01_lod.ydr
- Definition file
- cityhills_01_metadata_002_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06f_metal_fence_01_lod is placed 2 times on the map, most of all in Richman. One of its places: -1893.65, 277.44, 89.44.
The map files (IPLs) that place it include ch1_06f_strm_0 and hei_ch1_06f_strm_0.
Also placed by ch1_06f_strm_0
- prop_lrggate_01_pst
- prop_lrggate_03a
- ch1_06f_emissivea
- ch1_06f_emissiveb
- ch1_06f_fence_m00
- ch1_06f_fence_m02
- ch1_06f_fence_m04
- ch1_06f_fence_m06
- ch1_06f_fence_m08
- ch1_06f_fence_mm01
- ch1_06f_fence_mm02
- ch1_06f_fence_mm03
Models like ch1_06f_metal_fence_01_lod
- ch1_06f_fence_m00
- ch1_06f_fence_m02
- ch1_06f_fence_m04
- ch1_06f_fence_m06
- ch1_06f_fence_m08
- ch1_06f_fence_mm01
- ch1_06f_fence_mm02
- ch1_06f_fence_mm03
- ch1_06f_hs01a
- ch1_06f_hs01b
- ch1_06f_hs02
- ch1_06f_hs03
local obj = CreateObject(`ch1_06f_metal_fence_01_lod`, coords.x, coords.y, coords.z, false, false, false)