ch1_06f_land_06

ch1_06f_land_06 is a terrain piece of the GTA V map in Richman, from the base game. It measures 229 × 224 × 26.3 m and is drawn with 9,666 triangles and 45 textures, up to 240 m away. From far away the game draws ch1_06f_land_06_lod in its place.
- Model
- ch1_06f_land_06
- Hash
- 3937976468 (0xEAB8C094)
- What it is
- terrain piece
- Size (m)
- 229 × 224 × 26.3
- Size class
- huge
- LOD distance (m)
- 240
- Vertices
- 6,742
- Triangles
- 9,666
- Textures
- 45
- Texture dictionary
- ch1_06f_land
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06f.rpf\ch1_06f_land_06.ydr
- Definition file
- cityhills_01_metadata_002_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06f_land_06 is placed 2 times on the map, most of all in Richman. One of its places: -1836.28, 254.04, 75.71.
The map files (IPLs) that place it include ch1_06f_long_0 and hei_ch1_06f_long_0.
Also placed by ch1_06f_long_0
- prop_plant_group_03
- prop_parasol_02
- prop_fountain1
- prop_parasol_05
- prop_plant_int_06c
- prop_rock_2_c
- prop_rock_2_d
- prop_rock_2_g
- ch1_06f_land_01
- ch1_06f_rd01
- ch1_06f_water
- prop_palm_med_01c
Models like ch1_06f_land_06
local obj = CreateObject(`ch1_06f_land_06`, coords.x, coords.y, coords.z, false, false, false)