GTA Explorer

ch1_04b_landdecal_lod

ch1_04b_landdecal_lod, a low-detail (LOD) model of the GTA V map in Zancudo River

ch1_04b_landdecal_lod is a low-detail (LOD) model of the GTA V map in Zancudo River, from the base game. It measures 96.1 × 73.7 × 9.12 m and is drawn with 709 triangles and 2 textures, up to 500 m away. It is the lower-detail copy of ch1_04b_landdecal that the game draws from far away.

Model
ch1_04b_landdecal_lod
Hash
2755906060 (0xA443CA0C)
What it is
low-detail (LOD) model
Size (m)
96.1 × 73.7 × 9.12
Size class
huge
LOD distance (m)
500
Vertices
545
Triangles
709
Textures
2
Texture dictionary
ch1_04b_land_lod
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04b.rpf\ch1_04b_landdecal_lod.ydr
Definition file
cityhills_01_metadata_010.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04b_landdecal_lod is placed 2 times on the map, most of all in Zancudo River. One of its places: -1118.88, 2707.00, 16.39.

The map files (IPLs) that place it include ch1_04b and hei_ch1_04b.

Also placed by ch1_04b

Models like ch1_04b_landdecal_lod

local obj = CreateObject(`ch1_04b_landdecal_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…