GTA Explorer

ch1_04b_cliff_dcl_15

ch1_04b_cliff_dcl_15, a decal of the GTA V map in Lago Zancudo

ch1_04b_cliff_dcl_15 is a decal of the GTA V map in Lago Zancudo, from the base game. It measures 54.0 × 20.2 × 8.52 m and is drawn with 428 triangles and 17 textures, up to 299 m away.

Model
ch1_04b_cliff_dcl_15
Hash
900271205 (0x35A90C65)
What it is
decal
Size (m)
54.0 × 20.2 × 8.52
Size class
huge
LOD distance (m)
299
Vertices
371
Triangles
428
Textures
17
Texture dictionary
ch1_04b_land
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04b.rpf\ch1_04b_cliff_dcl_15.ydr
Definition file
cityhills_01_metadata_004_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04b_cliff_dcl_15 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -1975.01, 2333.34, 37.02.

The map files (IPLs) that place it include ch1_04b_long_0 and hei_ch1_04b_long_0.

Also placed by ch1_04b_long_0

Models like ch1_04b_cliff_dcl_15

local obj = CreateObject(`ch1_04b_cliff_dcl_15`, coords.x, coords.y, coords.z, false, false, false)

 

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