ch1_03_land_dcl05

ch1_03_land_dcl05 is a decal of the GTA V map in Lago Zancudo, from the base game. It measures 252 × 129 × 36.2 m and is drawn with 1,104 triangles and 17 textures, up to 299 m away.
- Model
- ch1_03_land_dcl05
- Hash
- 2129970183 (0x7EF4C407)
- What it is
- decal
- Size (m)
- 252 × 129 × 36.2
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 1,038
- Triangles
- 1,104
- Textures
- 17
- Texture dictionary
- ch1_03_land
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_03.rpf\ch1_03_land_dcl05.ydr
- Definition file
- cityhills_01_metadata_018_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_03_land_dcl05 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2907.65, 2265.26, 14.30.
The map files (IPLs) that place it include ch1_03_long_0 and hei_ch1_03_long_0.
Also placed by ch1_03_long_0
- prop_rock_1_i
- prop_joshua_tree_01d
- ch1_03_armco00
- ch1_03_armco01
- ch1_03_armco02
- ch1_03_armco03
- ch1_03_armco04
- ch1_03_bridge001
- ch1_03_bridge_ov
- ch1_03_cstrckedge_003
- ch1_03_cstrckedge_004
- ch1_03_cstrckedge_005
Models like ch1_03_land_dcl05
- ch1_03_land_001
- ch1_03_land_001_decal
- ch1_03_land_002
- ch1_03_land_003
- ch1_03_land_004
- ch1_03_land_dc05_lod
- ch1_03_land_dcl05b
local obj = CreateObject(`ch1_03_land_dcl05`, coords.x, coords.y, coords.z, false, false, false)