GTA Explorer

ch1_03_lnd_dcl1

ch1_03_lnd_dcl1, a decal of the GTA V map in Pacific Ocean

ch1_03_lnd_dcl1 is a decal of the GTA V map in Pacific Ocean, from the base game. It measures 156 × 217 × 44.6 m and is drawn with 1,653 triangles and 11 textures, up to 250 m away. From far away the game draws ch1_03_lnd_dcl1_lod in its place.

Model
ch1_03_lnd_dcl1
Hash
403598249 (0x180E6BA9)
What it is
decal
Size (m)
156 × 217 × 44.6
Size class
huge
LOD distance (m)
250
Vertices
1,571
Triangles
1,653
Textures
11
Texture dictionary
ch1_03_land
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_03.rpf\ch1_03_lnd_dcl1.ydr
Definition file
cityhills_01_metadata_018_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_03_lnd_dcl1 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3133.58, 1761.18, 9.03.

The map files (IPLs) that place it include ch1_03_long_0 and hei_ch1_03_long_0.

Also placed by ch1_03_long_0

Models like ch1_03_lnd_dcl1

local obj = CreateObject(`ch1_03_lnd_dcl1`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…