ch1_03_lnd_dcl2

ch1_03_lnd_dcl2 is a decal of the GTA V map in Tongva Hills, from the base game. It measures 159 × 206 × 30.4 m and is drawn with 2,473 triangles and 13 textures, up to 210 m away. From far away the game draws ch1_03_lnd_dcl2_lod in its place.
- Model
- ch1_03_lnd_dcl2
- Hash
- 52183493 (0x031C41C5)
- What it is
- decal
- Size (m)
- 159 × 206 × 30.4
- Size class
- huge
- LOD distance (m)
- 210
- Vertices
- 2,145
- Triangles
- 2,473
- Textures
- 13
- Texture dictionary
- ch1_03_land
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_03.rpf\ch1_03_lnd_dcl2.ydr
- Definition file
- cityhills_01_metadata_018_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_03_lnd_dcl2 is placed 2 times on the map, most of all in Tongva Hills. One of its places: -3082.57, 1905.87, 13.59.
The map files (IPLs) that place it include ch1_03_long_0 and hei_ch1_03_long_0.
Also placed by ch1_03_long_0
- prop_rock_1_i
- prop_joshua_tree_01d
- ch1_03_armco00
- ch1_03_armco01
- ch1_03_armco02
- ch1_03_armco03
- ch1_03_armco04
- ch1_03_bridge001
- ch1_03_bridge_ov
- ch1_03_cstrckedge_003
- ch1_03_cstrckedge_004
- ch1_03_cstrckedge_005
Models like ch1_03_lnd_dcl2
- ch1_03_lnd_dcl1
- ch1_03_cstrckedge_003
- ch1_03_cstrckedge_004
- ch1_03_cstrckedge_005
- ch1_03_decal_004
- ch1_03_foamwet_01
- ch1_03_foamwet_02
- ch1_03_foamwet_03
- ch1_03_foamwet_04
- ch1_03_land_001
- ch1_03_land_001_decal
- ch1_03_land_002
local obj = CreateObject(`ch1_03_lnd_dcl2`, coords.x, coords.y, coords.z, false, false, false)