GTA Explorer

ch1_03_cstrckedge_003_slod

ch1_03_cstrckedge_003_slod, a super-low-detail (SLOD) model of the GTA V map in Pacific Ocean

ch1_03_cstrckedge_003_slod is a super-low-detail (SLOD) model of the GTA V map in Pacific Ocean, from the base game. It measures 97.7 × 174 × 8.74 m and is drawn with 2,399 triangles and 1 texture, up to 750 m away. It is the lower-detail copy of ch1_03_cstrckedge_003 that the game draws from far away.

Model
ch1_03_cstrckedge_003_slod
Hash
3804575838 (0xE2C5385E)
What it is
super-low-detail (SLOD) model
Size (m)
97.7 × 174 × 8.74
Size class
huge
LOD distance (m)
750
Vertices
1,691
Triangles
2,399
Textures
1
Texture dictionary
ch1_lod_slod2_09-03_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_slod2_09-03_children.ydd
Definition file
cityhills_01_metadata_020.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_03_cstrckedge_003_slod is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3177.47, 1804.43, -1.66.

The map files (IPLs) that place it include ch1_03 and hei_ch1_03.

Also placed by ch1_03

Models like ch1_03_cstrckedge_003_slod

local obj = CreateObject(`ch1_03_cstrckedge_003_slod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…