ch1_03_dcl_lyb02

ch1_03_dcl_lyb02 is a decal of the GTA V map in Lago Zancudo, from the base game. It measures 29.1 × 66.3 × 3.72 m and is drawn with 1,103 triangles and 6 textures, up to 200 m away.
- Model
- ch1_03_dcl_lyb02
- Hash
- 2379721669 (0x8DD7ABC5)
- What it is
- decal
- Size (m)
- 29.1 × 66.3 × 3.72
- Size class
- huge
- LOD distance (m)
- 200
- Vertices
- 755
- Triangles
- 1,103
- Textures
- 6
- Texture dictionary
- ch1_03_decal
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_03.rpf\ch1_03_dcl_lyb02.ydr
- Definition file
- cityhills_01_metadata_018_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_03_dcl_lyb02 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2736.92, 2305.61, 17.79.
The map files (IPLs) that place it include ch1_03_long_0 and hei_ch1_03_long_0.
Also placed by ch1_03_long_0
- prop_rock_1_i
- prop_joshua_tree_01d
- ch1_03_armco00
- ch1_03_armco01
- ch1_03_armco02
- ch1_03_armco03
- ch1_03_armco04
- ch1_03_bridge001
- ch1_03_bridge_ov
- ch1_03_cstrckedge_003
- ch1_03_cstrckedge_004
- ch1_03_cstrckedge_005
Models like ch1_03_dcl_lyb02
local obj = CreateObject(`ch1_03_dcl_lyb02`, coords.x, coords.y, coords.z, false, false, false)