GTA Explorer

ch1_03_dcl_lyb02

ch1_03_dcl_lyb02, a decal of the GTA V map in Lago Zancudo

ch1_03_dcl_lyb02 is a decal of the GTA V map in Lago Zancudo, from the base game. It measures 29.1 × 66.3 × 3.72 m and is drawn with 1,103 triangles and 6 textures, up to 200 m away.

Model
ch1_03_dcl_lyb02
Hash
2379721669 (0x8DD7ABC5)
What it is
decal
Size (m)
29.1 × 66.3 × 3.72
Size class
huge
LOD distance (m)
200
Vertices
755
Triangles
1,103
Textures
6
Texture dictionary
ch1_03_decal
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_03.rpf\ch1_03_dcl_lyb02.ydr
Definition file
cityhills_01_metadata_018_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_03_dcl_lyb02 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2736.92, 2305.61, 17.79.

The map files (IPLs) that place it include ch1_03_long_0 and hei_ch1_03_long_0.

Also placed by ch1_03_long_0

Models like ch1_03_dcl_lyb02

local obj = CreateObject(`ch1_03_dcl_lyb02`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…