GTA Explorer

bt1_04_slod1

bt1_04_slod1, a super-low-detail (SLOD) model of the GTA V map in Burton

bt1_04_slod1 is a super-low-detail (SLOD) model of the GTA V map in Burton, from title update 2. It measures 159 × 303 × 71.6 m and is drawn with 6,197 triangles and 6 textures, up to 600 m away.

Model
bt1_04_slod1
Hash
3203472940 (0xBEF11E2C)
What it is
super-low-detail (SLOD) model
Size (m)
159 × 303 × 71.6
Size class
huge
LOD distance (m)
600
Vertices
10,305
Triangles
6,197
Textures
6
Texture dictionary
ss1_lod_bt04_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\ss1_lod_bt04_children.ydd
Definition file
sunset_metadata_002.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bt1_04_slod1 is placed 3 times on the map, most of all in Burton. One of its places: -182.94, -228.83, 62.10.

The map files (IPLs) that place it include apa_bt1_04, bt1_04 and hei_bt1_04.

Also placed by apa_bt1_04

Models like bt1_04_slod1

local obj = CreateObject(`bt1_04_slod1`, coords.x, coords.y, coords.z, false, false, false)

 

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