bt1_04_slod1

bt1_04_slod1 is a super-low-detail (SLOD) model of the GTA V map in Burton, from title update 2. It measures 159 × 303 × 71.6 m and is drawn with 6,197 triangles and 6 textures, up to 600 m away.
- Model
- bt1_04_slod1
- Hash
- 3203472940 (0xBEF11E2C)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 159 × 303 × 71.6
- Size class
- huge
- LOD distance (m)
- 600
- Vertices
- 10,305
- Triangles
- 6,197
- Textures
- 6
- Texture dictionary
- ss1_lod_bt04_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\ss1_lod_bt04_children.ydd
- Definition file
- sunset_metadata_002.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bt1_04_slod1 is placed 3 times on the map, most of all in Burton. One of its places: -182.94, -228.83, 62.10.
The map files (IPLs) that place it include apa_bt1_04, bt1_04 and hei_bt1_04.
Also placed by apa_bt1_04
- 0x45b533d1
- 0x4a07c52a
- 0x6942c647
- 0xaf27b4cf
- 0xb85eb583
- 0xc2a35426
- 0xc5610632
- 0xd55cb492
- 0xf0e3fc18
- 0xfe814009
- bt1_04_clotheshi_milo_lod
- bt1_04_mall_emit_slod
Models like bt1_04_slod1
- bt1_04_block_dtl01
- bt1_04_block_dtl01b
- bt1_04_block_dtl01int
- bt1_04_block_dtl02
- bt1_04_block_dtl03
- bt1_04_burton_subwaybits
- bt1_04_burton_subwayshell
- bt1_04_carparkbitsint2
- bt1_04_carparkbitsint3
- bt1_04_carparkint_reflect
- bt1_04_carparkint1
- bt1_04_carparkint1bits
local obj = CreateObject(`bt1_04_slod1`, coords.x, coords.y, coords.z, false, false, false)