bt1_04_weed_01

bt1_04_weed_01 is a vegetation piece of the GTA V map, from title update 2. It measures 116 × 32.5 × 4.24 m and is drawn with 84 triangles and 1 texture, up to 100 m away.
- Model
- bt1_04_weed_01
- Hash
- 2252911306 (0x8648B2CA)
- What it is
- vegetation piece
- Size (m)
- 116 × 32.5 × 4.24
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 168
- Triangles
- 84
- Textures
- 1
- Texture dictionary
- bt1_04_alpha
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_citye\sunset\bt1_04.rpf\bt1_04_weed_01.ydr
- Definition file
- bt1_04_interior_bt1_04_carpark.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is
No map file places bt1_04_weed_01: scripts spawn it, or an interior’s entity set does.
Models like bt1_04_weed_01
- bt1_04_weed_001
- bt1_04_weed_02
- bt1_04_glue_01
- bt1_04_glue_02
- bt1_04_glue_03
- bt1_04_glue_int
- bt1_04_glue2_int
- bt1_04_glue5_int
local obj = CreateObject(`bt1_04_weed_01`, coords.x, coords.y, coords.z, false, false, false)