bh1_rd_r4a_slod1

bh1_rd_r4a_slod1 is a super-low-detail (SLOD) model of the GTA V map in Richman, from title update 2. It measures 141 × 156 × 6.00 m and is drawn with 71 triangles and 2 textures, up to 750 m away.
- Model
- bh1_rd_r4a_slod1
- Hash
- 2983590357 (0xB1D5F9D5)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 141 × 156 × 6.00
- Size class
- huge
- LOD distance (m)
- 750
- Vertices
- 73
- Triangles
- 71
- Textures
- 2
- Texture dictionary
- bh1_lod_rd1a_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_rd1a_children.ydd
- Definition file
- beverly_metadata_002.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_rd_r4a_slod1 is placed 2 times on the map, most of all in Richman. One of its places: -1476.07, 37.55, 53.91.
The map files (IPLs) that place it include bh1_rd and hei_bh1_rd.
Also placed by bh1_rd
- 0x0d9b4ddc
- 0x10950fa0
- 0x1407ce91
- 0x450eebda
- 0x5fbef0e1
- 0x9e4f4e4d
- 0xe2b2052f
- bh1_props_combo0106_01_lod
- bh1_props_combo0106_04_lod
- bh1_props_combo0106_05_lod
- bh1_props_combo0106_06_lod
- bh1_props_combo0106_07_lod
Models like bh1_rd_r4a_slod1
- bh1_rd_r1a_slod1
- bh1_rd_r1b_slod1
- bh1_rd_r1c_slod1
- bh1_rd_r1d_slod1
- bh1_rd_r1e_slod1
- bh1_rd_r1f_slod1
- bh1_rd_r1g_slod1
- bh1_rd_r4b_slod1
- bh1_rd_r4c_slod1
- bh1_rd_r4d_slod1
- bh1_rd_r4e_slod1
- bh1_rd_r4f_slod1
local obj = CreateObject(`bh1_rd_r4a_slod1`, coords.x, coords.y, coords.z, false, false, false)