bt1_04_mall_emit_slod

bt1_04_mall_emit_slod is a super-low-detail (SLOD) model of the GTA V map in Burton, from title update 2. It measures 145 × 301 × 33.6 m and is drawn with 52 triangles and 1 texture, up to 1,800 m away.
- Model
- bt1_04_mall_emit_slod
- Hash
- 4174711890 (0xF8D50C52)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 145 × 301 × 33.6
- Size class
- huge
- LOD distance (m)
- 1800
- Vertices
- 80
- Triangles
- 52
- Textures
- 1
- Texture dictionary
- bt1_04_emit_slod
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_citye\sunset\bt1_04.rpf\bt1_04_mall_emit_slod.ydr
- Definition file
- sunset_metadata_002.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bt1_04_mall_emit_slod is placed 3 times on the map, most of all in Burton. One of its places: -182.94, -228.83, 62.10.
The map files (IPLs) that place it include apa_bt1_04, bt1_04 and hei_bt1_04.
Also placed by apa_bt1_04
- 0x45b533d1
- 0x4a07c52a
- 0x6942c647
- 0xaf27b4cf
- 0xb85eb583
- 0xc2a35426
- 0xc5610632
- 0xd55cb492
- 0xf0e3fc18
- 0xfe814009
- bt1_04_clotheshi_milo_lod
- bt1_04_slod1
local obj = CreateObject(`bt1_04_mall_emit_slod`, coords.x, coords.y, coords.z, false, false, false)