bt1_04_shop_dcal

bt1_04_shop_dcal is a building of the GTA V map in Burton, from title update 2. It measures 19.9 × 43.3 × 4.12 m and is drawn with 24 triangles and 1 texture, up to 80 m away.
- Model
- bt1_04_shop_dcal
- Hash
- 2542540150 (0x978C1576)
- What it is
- building
- Size (m)
- 19.9 × 43.3 × 4.12
- Size class
- huge
- LOD distance (m)
- 80
- Vertices
- 48
- Triangles
- 24
- Textures
- 1
- Texture dictionary
- bt1_04_build
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_citye\sunset\bt1_04.rpf\bt1_04_shop_dcal.ydr
- Definition file
- sunset_metadata_002_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bt1_04_shop_dcal is placed 3 times on the map, most of all in Burton. One of its places: -244.36, -303.73, 31.48.
The map files (IPLs) that place it include apa_bt1_04_strm_0, bt1_04_strm_0 and hei_bt1_04_strm_0.
Also placed by apa_bt1_04_strm_0
- prop_plant_fern_02a
- prop_fnclink_02d
- prop_roofvent_06a
- prop_pot_plant_03a
- prop_roofvent_15a
- prop_roadcone02a
- prop_wall_light_06a
- prop_fnclink_02a
- prop_table_03_chr
- prop_wall_light_14b
- prop_weeddead_nxg01
- prop_pot_plant_6b
Models like bt1_04_shop_dcal
- bt1_04_carparkintwallbit
- bt1_04_cloth1
- bt1_04_glassframe01
- bt1_04_glassframe02
- bt1_04_mall01
- bt1_04_mall01int
- bt1_04_mall02
- bt1_04_mall03
- bt1_04_malldoorsint
- bt1_04_shop2
- bt1_04_shop3
- bt1_04_shopframe01
local obj = CreateObject(`bt1_04_shop_dcal`, coords.x, coords.y, coords.z, false, false, false)