bt1_02_winfrane_iref

bt1_02_winfrane_iref is a piece of the GTA V map in Burton, from title update 2. It measures 0.35 × 2.62 × 15.9 m and is drawn with 208 triangles and 5 textures, up to 100 m away.
- Model
- bt1_02_winfrane_iref
- Hash
- 3621621993 (0xD7DD90E9)
- What it is
- piece
- Size (m)
- 0.35 × 2.62 × 15.9
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 344
- Triangles
- 208
- Textures
- 5
- Texture dictionary
- bt1_02_build
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_citye\sunset\bt1_02.rpf\bt1_02_winfrane_iref.ydr
- Definition file
- sunset_metadata_009_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bt1_02_winfrane_iref is placed 81 times on the map, most of all in Burton. One of its places: -439.99, -140.29, 55.14.
The map files (IPLs) that place it include apa_bt1_02_long_0, bt1_02_long_0 and hei_bt1_02_long_0.
Also placed by apa_bt1_02_long_0
- bt1_02_curvebal_iref
- bt1_02_chimney_iref
- prop_joshua_tree_01a
- prop_pot_plant_02a
- bt1_02_building01
- bt1_02_clth
- bt1_02_emissive
- bt1_02_mall_ov
- bt1_02_mall_ov_2
- bt1_02_shadowproxy01
Models like bt1_02_winfrane_iref
- bt1_02_bldfront01
- bt1_02_building01
- bt1_02_building01noshad
- bt1_02_building02
- bt1_02_curvebal_iref
- bt1_02_emissive_wind_hd_proxy
- bt1_02_mailrailing01
- bt1_02_mailrailing02
- bt1_02_mailrailing03
- bt1_02_mallblock
local obj = CreateObject(`bt1_02_winfrane_iref`, coords.x, coords.y, coords.z, false, false, false)