bt1_02_mall_ov

bt1_02_mall_ov is a piece of the GTA V map in Burton, from title update 2. It measures 132 × 124 × 20.0 m and is drawn with 8,450 triangles and 25 textures, up to 155 m away.
- Model
- bt1_02_mall_ov
- Hash
- 4026091941 (0xEFF949A5)
- What it is
- piece
- Size (m)
- 132 × 124 × 20.0
- Size class
- huge
- LOD distance (m)
- 155
- Vertices
- 10,356
- Triangles
- 8,450
- Textures
- 25
- Texture dictionary
- bt1_02_detail
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_citye\sunset\bt1_02.rpf\bt1_02_mall_ov.ydr
- Definition file
- sunset_metadata_009_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bt1_02_mall_ov is placed 3 times on the map, most of all in Burton. One of its places: -345.56, -87.86, 46.22.
The map files (IPLs) that place it include apa_bt1_02_long_0, bt1_02_long_0 and hei_bt1_02_long_0.
Also placed by apa_bt1_02_long_0
- bt1_02_curvebal_iref
- bt1_02_winfrane_iref
- bt1_02_chimney_iref
- prop_joshua_tree_01a
- prop_pot_plant_02a
- bt1_02_building01
- bt1_02_clth
- bt1_02_emissive
- bt1_02_mall_ov_2
- bt1_02_shadowproxy01
Models like bt1_02_mall_ov
- bt1_02_mall_ov_2
- bt1_02_block_01_ovl
- bt1_02_building01_ovl
- bt1_02_building01_ovl_2
- bt1_02_building01dtd
- bt1_02_cp_ovl01
- bt1_02_ladder03
- bt1_02_ladder04
- bt1_02_ladder05
- bt1_02_loadingbay_ovl
- bt1_02_loadingbay_ovl02
- bt1_02_maildtd00
local obj = CreateObject(`bt1_02_mall_ov`, coords.x, coords.y, coords.z, false, false, false)