GTA Explorer

bt1_02_loadingbay_ovl02

bt1_02_loadingbay_ovl02, a piece of the GTA V map in Burton

bt1_02_loadingbay_ovl02 is a piece of the GTA V map in Burton, from title update 2. It measures 70.9 × 107 × 7.96 m and is drawn with 270 triangles and 3 textures, up to 150 m away.

Model
bt1_02_loadingbay_ovl02
Hash
2413006138 (0x8FD38D3A)
What it is
piece
Size (m)
70.9 × 107 × 7.96
Size class
huge
LOD distance (m)
150
Vertices
505
Triangles
270
Textures
3
Texture dictionary
bt1_02_detail
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_citye\sunset\bt1_02.rpf\bt1_02_loadingbay_ovl02.ydr
Definition file
sunset_metadata_009_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bt1_02_loadingbay_ovl02 is placed 3 times on the map, most of all in Burton. One of its places: -379.61, -125.57, 40.75.

The map files (IPLs) that place it include apa_bt1_02_strm_0, bt1_02_strm_0 and hei_bt1_02_strm_0.

Also placed by apa_bt1_02_strm_0

Models like bt1_02_loadingbay_ovl02

local obj = CreateObject(`bt1_02_loadingbay_ovl02`, coords.x, coords.y, coords.z, false, false, false)

 

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