GTA Explorer

bh1_lod_emissive_6_20_slod3

bh1_lod_emissive_6_20_slod3, a super-low-detail (SLOD) model of the GTA V map in Morningwood

bh1_lod_emissive_6_20_slod3 is a super-low-detail (SLOD) model of the GTA V map in Morningwood, from title update 2. It measures 46.5 × 42.4 × 15.1 m and is drawn with 190 triangles and 1 texture, up to 15,000 m away. It is the lower-detail copy of bh1_lod_emissive_6_20 that the game draws from far away.

Model
bh1_lod_emissive_6_20_slod3
Hash
2052273332 (0x7A5334B4)
What it is
super-low-detail (SLOD) model
Size (m)
46.5 × 42.4 × 15.1
Size class
huge
LOD distance (m)
15000
Vertices
294
Triangles
190
Textures
1
Texture dictionary
bh1_lod_s3
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_lod.rpf\bh1_lod_emissive_6_20_slod3.ydr
Definition file
bh1_lod.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_lod_emissive_6_20_slod3 is placed 2 times on the map, most of all in Morningwood. One of its places: -1330.21, -394.04, 43.19.

The map files (IPLs) that place it include bh1_lod and hei_bh1_lod.

Also placed by bh1_lod

Models like bh1_lod_emissive_6_20_slod3

local obj = CreateObject(`bh1_lod_emissive_6_20_slod3`, coords.x, coords.y, coords.z, false, false, false)

 

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