bh1_lod_30_31

bh1_lod_30_31 is a low-detail (LOD) model of the GTA V map in Richman, from title update 2. It measures 305 × 246 × 35.5 m and is drawn with 1,344 triangles and 11 textures, up to 1,500 m away.
- Model
- bh1_lod_30_31
- Hash
- 3781015649 (0xE15DB861)
- What it is
- low-detail (LOD) model
- Size (m)
- 305 × 246 × 35.5
- Size class
- huge
- LOD distance (m)
- 1500
- Vertices
- 2,209
- Triangles
- 1,344
- Textures
- 11
- Texture dictionary
- bh1_lod_s2
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_slod3_children.ydd
- Definition file
- bh1_lod.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_lod_30_31 is placed 2 times on the map, most of all in Richman. One of its places: -1592.47, -27.49, 60.76.
The map files (IPLs) that place it include bh1_lod and hei_bh1_lod.
Also placed by bh1_lod
- bh1_lod_01_04
- bh1_lod_02_03_05
- bh1_lod_06_07_08_11
- bh1_lod_09_13_14
- bh1_lod_15_16_20_21
- bh1_lod_17_18_22
- bh1_lod_29_35_36
- bh1_lod_32_33_34
- bh1_lod_37_38_39_40
- bh1_lod_42_42b
- bh1_lod_43
- bh1_lod_44_47
Models like bh1_lod_30_31
- bh1_lod_01_04
- bh1_lod_02_03_05
- bh1_lod_06_07_08_11
- bh1_lod_09_13_14
- bh1_lod_15_16_20_21
- bh1_lod_17_18_22
- bh1_lod_29_35_36
- bh1_lod_32_33_34
- bh1_lod_37_38_39_40
- bh1_lod_42_42b
- bh1_lod_43
- bh1_lod_44_47
local obj = CreateObject(`bh1_lod_30_31`, coords.x, coords.y, coords.z, false, false, false)