bh1_lod_slod3

bh1_lod_slod3 is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 1566 × 1123 × 153 m and is drawn with 8,221 triangles and 23 textures, up to 15,000 m away.
- Model
- bh1_lod_slod3
- Hash
- 3602436965 (0xD6B8D365)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 1566 × 1123 × 153
- Size class
- huge
- LOD distance (m)
- 15000
- Vertices
- 13,314
- Triangles
- 8,221
- Textures
- 23
- Texture dictionary
- bh1_lod_s3
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_lod.rpf\bh1_lod_slod3.ydr
- Definition file
- bh1_lod.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_lod_slod3 is placed 1 time on the map, in Rockford Hills. It stands at: -1118.94, -113.17, 91.35.
The map files (IPLs) that place it include bh1_lod.
Also placed by bh1_lod
- bh1_lod_01_04
- bh1_lod_02_03_05
- bh1_lod_06_07_08_11
- bh1_lod_09_13_14
- bh1_lod_15_16_20_21
- bh1_lod_17_18_22
- bh1_lod_29_35_36
- bh1_lod_30_31
- bh1_lod_32_33_34
- bh1_lod_37_38_39_40
- bh1_lod_42_42b
- bh1_lod_43
Models like bh1_lod_slod3
- bh1_lod_01_04
- bh1_lod_02_03_05
- bh1_lod_06_07_08_11
- bh1_lod_09_13_14
- bh1_lod_15_16_20_21
- bh1_lod_17_18_22
- bh1_lod_29_35_36
- bh1_lod_30_31
- bh1_lod_32_33_34
- bh1_lod_37_38_39_40
- bh1_lod_42_42b
- bh1_lod_43
local obj = CreateObject(`bh1_lod_slod3`, coords.x, coords.y, coords.z, false, false, false)