bh1_35_em_d_lod

bh1_35_em_d_lod is a low-detail (LOD) model of the GTA V map in Richman, from title update 2. It measures 79.5 × 71.8 × 15.7 m and is drawn with 32 triangles and 1 texture, up to 400 m away. It is the lower-detail copy of bh1_35_em_d that the game draws from far away.
- Model
- bh1_35_em_d_lod
- Hash
- 1948300980 (0x7420B6B4)
- What it is
- low-detail (LOD) model
- Size (m)
- 79.5 × 71.8 × 15.7
- Size class
- huge
- LOD distance (m)
- 400
- Vertices
- 64
- Triangles
- 32
- Textures
- 1
- Texture dictionary
- 0x47b51bbf
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_35_em_ba_slod_children.ydd
- Definition file
- beverly_metadata_003.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_35_em_d_lod is placed 2 times on the map, most of all in Richman. One of its places: -1713.47, 252.51, 74.58.
The map files (IPLs) that place it include bh1_35 and hei_bh1_35.
Also placed by bh1_35
local obj = CreateObject(`bh1_35_em_d_lod`, coords.x, coords.y, coords.z, false, false, false)