GTA Explorer

bh1_36_grnd_04

bh1_36_grnd_04, a terrain piece of the GTA V map in Richman

bh1_36_grnd_04 is a terrain piece of the GTA V map in Richman, from title update 2. It measures 77.0 × 62.6 × 9.72 m and is drawn with 16,230 triangles and 44 textures, up to 128 m away. From far away the game draws bh1_36_grnd_04_lod in its place.

Model
bh1_36_grnd_04
Hash
1137438252 (0x43CBEE2C)
What it is
terrain piece
Size (m)
77.0 × 62.6 × 9.72
Size class
huge
LOD distance (m)
128
Vertices
18,322
Triangles
16,230
Textures
44
Texture dictionary
bh1_36_terrain
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_36.rpf\bh1_36_grnd_04.ydr
Definition file
beverly_metadata_006_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_36_grnd_04 is placed 2 times on the map, most of all in Richman. One of its places: -1455.46, 215.21, 59.52.

The map files (IPLs) that place it include bh1_36_strm_0 and hei_bh1_36_strm_0.

Also placed by bh1_36_strm_0

Models like bh1_36_grnd_04

local obj = CreateObject(`bh1_36_grnd_04`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…