ba_toilet_2_overlay

ba_toilet_2_overlay is a piece of the GTA V map, from After Hours. It measures 5.90 × 14.4 × 3.28 m and is drawn with 813 triangles and 24 textures, up to 100 m away.
- Model
- ba_toilet_2_overlay
- Hash
- 1001366620 (0x3BAFA45C)
- What it is
- piece
- Size (m)
- 5.90 × 14.4 × 3.28
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 1,187
- Triangles
- 813
- Textures
- 24
- Texture dictionary
- ba_int01_styles_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_01_ba.rpf\ba_toilet_2_overlay.ydr
- Definition file
- ba_int_01_ba.ytyp
- Comes from
- After Hours (mpbattle)
- Pack
- mpbattle
Where it is
No map file places ba_toilet_2_overlay: scripts spawn it, or an interior’s entity set does.
Models like ba_toilet_2_overlay
- ba_bars1_01
- ba_bars1_02
- ba_bars1_04
- ba_bars1_05
- ba_bars1_06
- ba_bars2_01
- ba_bars2_02
- ba_bars2_04
- ba_bars2_05
- ba_bars2_06
- ba_bars3_01
- ba_bars3_02
local obj = CreateObject(`ba_toilet_2_overlay`, coords.x, coords.y, coords.z, false, false, false)