GTA Explorer

bh1_35_em_a_lod

bh1_35_em_a_lod, a low-detail (LOD) model of the GTA V map in Richman

bh1_35_em_a_lod is a low-detail (LOD) model of the GTA V map in Richman, from title update 2. It measures 71.4 × 56.8 × 13.6 m and is drawn with 112 triangles and 2 textures, up to 400 m away. It is the lower-detail copy of bh1_35_em_a that the game draws from far away.

Model
bh1_35_em_a_lod
Hash
3561230706 (0xD4441172)
What it is
low-detail (LOD) model
Size (m)
71.4 × 56.8 × 13.6
Size class
huge
LOD distance (m)
400
Vertices
216
Triangles
112
Textures
2
Texture dictionary
0x47b51bbf
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_35_em_b_slod_children.ydd
Definition file
beverly_metadata_003.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_35_em_a_lod is placed 2 times on the map, most of all in Richman. One of its places: -1660.47, 250.36, 67.81.

The map files (IPLs) that place it include bh1_35 and hei_bh1_35.

Also placed by bh1_35

local obj = CreateObject(`bh1_35_em_a_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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