ba_stair_pipes

ba_stair_pipes is a structure of the GTA V map, from After Hours. It measures 4.47 × 1.26 × 3.03 m and is drawn with 2,908 triangles and 3 textures, up to 100 m away.
- Model
- ba_stair_pipes
- Hash
- 1882643727 (0x7036DD0F)
- What it is
- structure
- Size (m)
- 4.47 × 1.26 × 3.03
- Size class
- medium
- LOD distance (m)
- 100
- Vertices
- 2,528
- Triangles
- 2,908
- Textures
- 3
- Texture dictionary
- ba_int01_details
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_01_ba.rpf\ba_stair_pipes.ydr
- Definition file
- ba_int_01_ba.ytyp
- Comes from
- After Hours (mpbattle)
- Pack
- mpbattle
Where it is
No map file places ba_stair_pipes: scripts spawn it, or an interior’s entity set does.
Models like ba_stair_pipes
- ba_stair_grubby
- ba_aircon_system
- ba_back_hall_decals
- ba_bar_emissive_tubes
- ba_bar_emissive_tubeslowbar
- ba_bar_fridge_content
- ba_bar_supports
- ba_bin
- ba_bog_decals
- ba_bogpipes
- ba_chanpagne_fridge
- ba_chanpagne_fridge2
local obj = CreateObject(`ba_stair_pipes`, coords.x, coords.y, coords.z, false, false, false)