ba_speaker_brack_main

ba_speaker_brack_main is a piece of the GTA V map, from After Hours. It measures 20.1 × 27.5 × 4.01 m and is drawn with 1,984 triangles and 3 textures, up to 100 m away.
- Model
- ba_speaker_brack_main
- Hash
- 177866847 (0x0A9A085F)
- What it is
- piece
- Size (m)
- 20.1 × 27.5 × 4.01
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 2,720
- Triangles
- 1,984
- Textures
- 3
- Texture dictionary
- ba_int01_details
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_01_ba.rpf\ba_speaker_brack_main.ydr
- Definition file
- ba_int_01_ba.ytyp
- Comes from
- After Hours (mpbattle)
- Pack
- mpbattle
Where it is
No map file places ba_speaker_brack_main: scripts spawn it, or an interior’s entity set does.
Models like ba_speaker_brack_main
- ba_speaker_brack_vip
- ba_aircon_system
- ba_back_hall_decals
- ba_bar_emissive_tubes
- ba_bar_emissive_tubeslowbar
- ba_bar_fridge_content
- ba_bar_supports
- ba_bin
- ba_bog_decals
- ba_bogpipes
- ba_chanpagne_fridge
- ba_chanpagne_fridge2
local obj = CreateObject(`ba_speaker_brack_main`, coords.x, coords.y, coords.z, false, false, false)