GTA Explorer

bh1_33_sem_slod

bh1_33_sem_slod, a super-low-detail (SLOD) model of the GTA V map in Morningwood

bh1_33_sem_slod is a super-low-detail (SLOD) model of the GTA V map in Morningwood, from title update 2. It measures 16.3 × 34.7 × 5.07 m and is drawn with 49 triangles and 1 texture, up to 2,000 m away.

Model
bh1_33_sem_slod
Hash
552099762 (0x20E85FB2)
What it is
super-low-detail (SLOD) model
Size (m)
16.3 × 34.7 × 5.07
Size class
huge
LOD distance (m)
2000
Vertices
65
Triangles
49
Textures
1
Texture dictionary
bh1_lod_emissive_6_21_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_emissive_6_21_children.ydd
Definition file
beverly_metadata_005.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_33_sem_slod is placed 2 times on the map, most of all in Morningwood. One of its places: -1414.84, -234.86, 53.25.

The map files (IPLs) that place it include bh1_33 and hei_bh1_33.

Also placed by bh1_33

Models like bh1_33_sem_slod

local obj = CreateObject(`bh1_33_sem_slod`, coords.x, coords.y, coords.z, false, false, false)

 

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