bh1_33_slod1

bh1_33_slod1 is a super-low-detail (SLOD) model of the GTA V map in Morningwood, from title update 2. It measures 96.5 × 107 × 23.2 m and is drawn with 754 triangles and 2 textures, up to 500 m away.
- Model
- bh1_33_slod1
- Hash
- 2446289833 (0x91CF6BA9)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 96.5 × 107 × 23.2
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 1,188
- Triangles
- 754
- Textures
- 2
- Texture dictionary
- bh1_lod_32_33_34_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_32_33_34_children.ydd
- Definition file
- beverly_metadata_005.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_33_slod1 is placed 2 times on the map, most of all in Morningwood. One of its places: -1426.08, -248.38, 53.10.
The map files (IPLs) that place it include bh1_33 and hei_bh1_33.
Also placed by bh1_33
Models like bh1_33_slod1
- bh1_33__billboard_bulid02
- bh1_33_blg01
- bh1_33_blg01_cloth_01a
- bh1_33_blg01_cloth_01b
- bh1_33_blg01_cloth_02
- bh1_33_blg01_details
- bh1_33_blg01_neon
- bh1_33_build02_dtds
- bh1_33_build02_dtdsa
- bh1_33_bulid02
- bh1_33_bulid02_cloth_01a
- bh1_33_bulid02_cloth_01b
local obj = CreateObject(`bh1_33_slod1`, coords.x, coords.y, coords.z, false, false, false)