bh1_31_hdg_11

bh1_31_hdg_11 is a piece of the GTA V map in Richman, from title update 2. It measures 21.7 × 24.5 × 5.89 m and is drawn with 352 triangles and 3 textures, up to 41 m away.
- Model
- bh1_31_hdg_11
- Hash
- 1479866899 (0x5834FA13)
- What it is
- piece
- Size (m)
- 21.7 × 24.5 × 5.89
- Size class
- huge
- LOD distance (m)
- 41
- Vertices
- 463
- Triangles
- 352
- Textures
- 3
- Texture dictionary
- bh1_31_details
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_31.rpf\bh1_31_hdg_11.ydr
- Definition file
- beverly_metadata_017_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_31_hdg_11 is placed 2 times on the map, most of all in Richman. One of its places: -1545.86, -51.93, 57.39.
The map files (IPLs) that place it include bh1_31_strm_0 and hei_bh1_31_strm_0.
Also placed by bh1_31_strm_0
- prop_wall_light_16c
- prop_streetlight_07a
- prop_plant_int_01b
- prop_pot_plant_02b
- prop_lrggate_01_pst
- prop_bush_neat_02
- prop_roofvent_01b
- prop_table_05
- prop_armchair_01
- prop_cctv_cam_02a
- prop_fnclink_03b
- prop_gatecom_01
Models like bh1_31_hdg_11
- bh1_31_hdg_00
- bh1_31_hdg_01
- bh1_31_hdg_02
- bh1_31_hdg_03
- bh1_31_hdg_04
- bh1_31_hdg_05
- bh1_31_hdg_06
- bh1_31_hdg_07
- bh1_31_hdg_08
- bh1_31_hdg_09
- bh1_31_hdg_10
- bh1_31_hdg_12
local obj = CreateObject(`bh1_31_hdg_11`, coords.x, coords.y, coords.z, false, false, false)