bh1_31_hdg_13

bh1_31_hdg_13 is a piece of the GTA V map in Richman, from title update 2. It measures 16.9 × 22.5 × 4.05 m and is drawn with 1,304 triangles and 6 textures, up to 38 m away.
- Model
- bh1_31_hdg_13
- Hash
- 482345770 (0x1CC0032A)
- What it is
- piece
- Size (m)
- 16.9 × 22.5 × 4.05
- Size class
- huge
- LOD distance (m)
- 38
- Vertices
- 1,785
- Triangles
- 1,304
- Textures
- 6
- Texture dictionary
- bh1_31_details
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_31.rpf\bh1_31_hdg_13.ydr
- Definition file
- beverly_metadata_017_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_31_hdg_13 is placed 2 times on the map, most of all in Richman. One of its places: -1542.10, -31.60, 58.73.
The map files (IPLs) that place it include bh1_31_strm_0 and hei_bh1_31_strm_0.
Also placed by bh1_31_strm_0
- prop_wall_light_16c
- prop_streetlight_07a
- prop_plant_int_01b
- prop_pot_plant_02b
- prop_lrggate_01_pst
- prop_bush_neat_02
- prop_roofvent_01b
- prop_table_05
- prop_armchair_01
- prop_cctv_cam_02a
- prop_fnclink_03b
- prop_gatecom_01
Models like bh1_31_hdg_13
- bh1_31_hdg_00
- bh1_31_hdg_01
- bh1_31_hdg_02
- bh1_31_hdg_03
- bh1_31_hdg_04
- bh1_31_hdg_05
- bh1_31_hdg_06
- bh1_31_hdg_07
- bh1_31_hdg_08
- bh1_31_hdg_09
- bh1_31_hdg_10
- bh1_31_hdg_11
local obj = CreateObject(`bh1_31_hdg_13`, coords.x, coords.y, coords.z, false, false, false)