GTA Explorer

bh1_31_ground1

bh1_31_ground1, a terrain piece of the GTA V map in Richman

bh1_31_ground1 is a terrain piece of the GTA V map in Richman, from title update 2. It measures 111 × 118 × 13.5 m and is drawn with 26,819 triangles and 51 textures, up to 136 m away. From far away the game draws bh1_31_ground1_lod in its place.

Model
bh1_31_ground1
Hash
869128399 (0x33CDD8CF)
What it is
terrain piece
Size (m)
111 × 118 × 13.5
Size class
huge
LOD distance (m)
136
Vertices
31,386
Triangles
26,819
Textures
51
Texture dictionary
bh1_31
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_31.rpf\bh1_31_ground1.ydr
Definition file
beverly_metadata_017_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_31_ground1 is placed 2 times on the map, most of all in Richman. One of its places: -1549.63, -84.08, 47.39.

The map files (IPLs) that place it include bh1_31_strm_0 and hei_bh1_31_strm_0.

Also placed by bh1_31_strm_0

Models like bh1_31_ground1

local obj = CreateObject(`bh1_31_ground1`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…