bh1_31_dcl_02

bh1_31_dcl_02 is a decal of the GTA V map in Richman, from title update 2. It measures 76.4 × 90.9 × 17.4 m and is drawn with 8,309 triangles and 8 textures, up to 75 m away.
- Model
- bh1_31_dcl_02
- Hash
- 4055023930 (0xF1B2C13A)
- What it is
- decal
- Size (m)
- 76.4 × 90.9 × 17.4
- Size class
- huge
- LOD distance (m)
- 75
- Vertices
- 11,835
- Triangles
- 8,309
- Textures
- 8
- Texture dictionary
- bh1_31_details
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_31.rpf\bh1_31_dcl_02.ydr
- Definition file
- beverly_metadata_017_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_31_dcl_02 is placed 2 times on the map, most of all in Richman. One of its places: -1491.03, -58.94, 58.61.
The map files (IPLs) that place it include bh1_31_strm_0 and hei_bh1_31_strm_0.
Also placed by bh1_31_strm_0
- prop_wall_light_16c
- prop_streetlight_07a
- prop_plant_int_01b
- prop_pot_plant_02b
- prop_lrggate_01_pst
- prop_bush_neat_02
- prop_roofvent_01b
- prop_table_05
- prop_armchair_01
- prop_cctv_cam_02a
- prop_fnclink_03b
- prop_gatecom_01
Models like bh1_31_dcl_02
local obj = CreateObject(`bh1_31_dcl_02`, coords.x, coords.y, coords.z, false, false, false)