bh1_31_gate_lod

bh1_31_gate_lod is a low-detail (LOD) model of the GTA V map in Richman, from title update 2. It measures 0.49 × 1.27 × 2.66 m and is drawn with 4 triangles and 2 textures, up to 250 m away. It is the lower-detail copy of bh1_31_gate that the game draws from far away.
- Model
- bh1_31_gate_lod
- Hash
- 53198728 (0x032BBF88)
- What it is
- low-detail (LOD) model
- Size (m)
- 0.49 × 1.27 × 2.66
- Size class
- medium
- LOD distance (m)
- 250
- Vertices
- 10
- Triangles
- 4
- Textures
- 2
- Texture dictionary
- bh1_31lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_31_slod1_children.ydd
- Definition file
- beverly_metadata_003.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_31_gate_lod is placed 2 times on the map, most of all in Richman. One of its places: -1620.90, -57.01, 59.25.
The map files (IPLs) that place it include bh1_31 and hei_bh1_31.
Also placed by bh1_31
Models like bh1_31_gate_lod
local obj = CreateObject(`bh1_31_gate_lod`, coords.x, coords.y, coords.z, false, false, false)