GTA Explorer

bh1_31_gate_lod

bh1_31_gate_lod, a low-detail (LOD) model of the GTA V map in Richman

bh1_31_gate_lod is a low-detail (LOD) model of the GTA V map in Richman, from title update 2. It measures 0.49 × 1.27 × 2.66 m and is drawn with 4 triangles and 2 textures, up to 250 m away. It is the lower-detail copy of bh1_31_gate that the game draws from far away.

Model
bh1_31_gate_lod
Hash
53198728 (0x032BBF88)
What it is
low-detail (LOD) model
Size (m)
0.49 × 1.27 × 2.66
Size class
medium
LOD distance (m)
250
Vertices
10
Triangles
4
Textures
2
Texture dictionary
bh1_31lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_31_slod1_children.ydd
Definition file
beverly_metadata_003.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_31_gate_lod is placed 2 times on the map, most of all in Richman. One of its places: -1620.90, -57.01, 59.25.

The map files (IPLs) that place it include bh1_31 and hei_bh1_31.

Also placed by bh1_31

Models like bh1_31_gate_lod

local obj = CreateObject(`bh1_31_gate_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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