bh1_29_fnc

bh1_29_fnc is a piece of the GTA V map in Richman, from title update 2. It measures 0.03 × 2.62 × 3.05 m and is drawn with 96 triangles and 1 texture, up to 33 m away.
- Model
- bh1_29_fnc
- Hash
- 3129816183 (0xBA8D3477)
- What it is
- piece
- Size (m)
- 0.03 × 2.62 × 3.05
- Size class
- medium
- LOD distance (m)
- 33
- Vertices
- 192
- Triangles
- 96
- Textures
- 1
- Texture dictionary
- bh1_29
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_29.rpf\bh1_29_fnc.ydr
- Definition file
- beverly_metadata_017_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_29_fnc is placed 32 times on the map, most of all in Richman. One of its places: -1728.11, 215.87, 63.07.
The map files (IPLs) that place it include bh1_29_strm_0 and hei_bh1_29_strm_0.
Also placed by bh1_29_strm_0
- prop_bin_02a
- prop_bleachers_03
- prop_veg_grass_01_b
- prop_veg_grass_01_c
- prop_recyclebin_02a
- prop_recyclebin_02b
- prop_sprink_golf_01
- prop_beach_bars_02
- prop_pizza_box_01
- bh1_29_buildings
- bh1_29_dcl_01
- bh1_29_dcl_02
Models like bh1_29_fnc
- bh1_29_buildings
- bh1_29_dcl_01
- bh1_29_dcl_02
- bh1_29_dcl_03
- bh1_29_dcl_04
- bh1_29_dcl_05
- bh1_29_dfizz_01
- bh1_29_dfizz_01b
- bh1_29_fence
- bh1_29_furgrass00
- bh1_29_furgrass01
- bh1_29_furgrass02
local obj = CreateObject(`bh1_29_fnc`, coords.x, coords.y, coords.z, false, false, false)